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Here, the player can view their game statistics, such as their longest combo, most played character, and others.ĬrossClash contains 50 characters in its base roster, with 20 being available upon starting the game and the remaining 30 being unlocked through gameplay. The Music Player allows the player to listen to music even while the Switch is in sleep mode.
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Here, the player can listen to any music they've unlocked. Here, the player can view all their unlocked characters, their biographies, and a brief description of their moveset. Players can also publish saved battles online for the world to see. If the player wins a bet, they will recieve Betting Chips which they can use to unlock characters, alternate costumes, stages, or music tracks early. Players can view ongoing online matches, being able to place bets on them. The player which outlives all the others wins. However, upon defeating an enemy, the player can choose between receiving a health boost, receiving a power boost, or sending a stronger version of the defeated enemy to another player. Up to 50 players can compete in a Battle Royale, which plays very similarly to the single-player Survival Mode. Online tournaments in particular have two variations: Standard Tournaments which follow consistent rules and are available for play at any time, and Event Tournaments which may limit play to certain characters, items, or stages, and are available for a limited time. Up to 32 players can be entered into a tournament bracket for either Versus of Tag Team gameplay. Up to 32 local players can be entered into a tournament bracket for either Versus of Tag Team gameplay. The objective is to KO all the other player's fighters. series.Ī simple one-on-one match between two fighters.īoth players select three fighters (with each member of a Duo Fighter team being available individually), being able to swap out between them in battle. The player can choose any of their unlocked characters and fight in a training mode against a CPU or a Sandbag from the Super Smash Bros. The player can refight any boss they have faced in Arcade Mode with any character of their choosing. This mode is only unlocked when every fighter has been unlocked. The player has up to three lives to battle every fighter in the roster. The player gains a small amount of health for each enemy the defeat, with the objective being to defeat as many as possible. The player is given one fighter to survive a horde of endless opponents, each being fought ne at a time. Completing a character's Arcade Mode route will unlock their alternate costume. CPU rules.Įach fighter has a personalized route in which they battle six opponents before facing off against a boss. The objective is to KO all the CPU's fighters playing by Vs. Sidestep Left/Right (grounded) / Air Dodge (airborne)Ī simple one-on-one match against a computer controlled opponent.īoth the player and CPU select three fighters (with each member of a Duo Fighter team being available individually), being able to swap out between them in battle. However, being hit too much while guarding will cause the fighter to be stunned for a short time, leaving them open for attacks. Tilting the control stick while guarding can also cause the fighter to sidestep, allowing them to dodge attacks out of the guarding state. Using a guard will put the fighter in a defensive state, allowing them to nullify most damage and knockback from the opponent's attacks. This meter has three sections, and filling up each one allows the player to use the corresponding Clash Attack for their character (a level 1 Clash Attack for the first bar, Level 2 for the second, etc.).Īside from attacking, each fighter can make use of a guard. In addition, each fighter has a Clash Charge meter located beneath their health meter, which fills up as they rack up combos and take damage. This results in each figure having a selection of grounded and aerial attacks, alongside five special moves. series, specifically the Fatal Fury franchise's Terry Bogard in Super Smash Bros. The basis for the control scheme was inspired by the fighters from the Super Smash Bros. However, an effort was made to simply the game's controls so that players inexperienced with traditional fighting games could enjoy the gameplay experience. A variety of game modes are available which alter this formula, offering new gameplay experiences. Each fighter has a health meter located at the top of the screen (left for player one, right for player two), with the objective of each match is too deplete the opposing player's health. Capcom and Mortal Kombat, featuring one-on-one battles. CrossClash is a traditional fighting game akin to Marvel vs.